New Demo is on the way!
We are testing the mechanics where if Red's health goes below certian threshold its get harder for her to fight. She is visibly injured. But when she's in this state health will automatically though slowly restore. You should be able to test it out in the updated Demo relatively soon and we will need your feedback! :)
At the same time we are putting together a new enemy type for the updated demo using assets we already have. This fellow will not be fighting with his fists but instead will be dashing towards you to knock you over!
We are aiming at having two unique enemy types per level.